1. |
Select "NEW GAME"
when the game begins. |
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The game settings window appears.
Select "Network Play (Server)" to
become the server.
Select "Network Play (Client)" to
become the client.
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Network Play (Server) |
Conducting your network game through your terminal as a server.
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2. |
Game setting.
IP Address |
Input your computer's IP address.
Set up network play through an internet connection through BOOMING
home page(http://booming.jp/eng/) "Player
Waiting Room", "IP address".
|
Players
|
Enter number of players participating in network play.
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Observer |
Non game participating observers.
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Observers |
Enter maximum non game participating
observers.
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Year
|
Enter game length in years. |
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3. |
User settings.
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4. |
Waiting for other players.
Network window displays the number of players and observers.
Players : A/B(C) Observers : D/E(F)
A |
Participating game players |
B |
Maximum possible game players |
C |
Scheduled participating game players |
D |
Game observers |
E |
Maximum possible game observers |
F |
Scheduled game observers |
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5. |
Clicking on "START" begins network play.
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Network Play (Client) |
Network play by connecting to the server as a Client.
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2. |
Game settings.
IP Address
|
Enter IP address to connect to remote server. Ask the player server for the IP address.
Set up network play through an internet connection through BOOMING
home page(http://booming.jp/eng/) "Player
Waiting Room", "IP address".
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Observer |
Non game participating observers. |
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3. |
User settings.
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4. |
Waiting to begin the game.
* |
Password displayed in the
Network Window
is necessary to continue play. so be sure to write it down and keep it
safe.
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